Name of Obligation: Warzone 2 (opens in new tab) is right here and, in fact, the white-hot anticipation has now turned to grousing. Partly that is simply the best way of the world, as a result of Warzone 2 is attracting so many gamers there’ll all the time be one thing to complain about, and certainly one of many difficulties in protecting the unique was understanding what had been real points and what was simply gamers having a moan.
I spent a number of hours working round within the DMZ mode final night time, and there is one criticism I maintain seeing that is precisely in-line with my restricted expertise. Warzone 2 is a looter-shooter, whether or not you are enjoying within the common method or DMZ. Every little thing about how this recreation controls is as slick as FPS design will get: motion feels wonderful, navigation is a breeze, and the fight’s intense, brutal and exact. It is an absolute pleasure within the palms.
Then… you get to the looting half. Essentially the most irritating facet of the DMZ mode early doorways is that you’ve a tiny backpack, so will usually find yourself swapping gadgets out and in, however the wider drawback right here is that the looting interface is an actual clunker. Gadgets lie flat on the bottom, it’s a must to squint to learn a number of textual content descriptions, get your cursor precisely proper over the factor you wish to choose up, and sorting by way of your stock… overlook about it, until you discover a close by bathroom to hole-up in.
As one player put it, looting in Warzone 2 “feels extra like utilizing Microsoft Excel than enjoying a videogame.”
There’s large similarities to PUBG right here, and a step again from Warzone’s super-fast looting. It is a system that desires to make looting harmful, and it definitely has finished that, but it surely feels just like the child might have been thrown out with the bathwater.
Here is one participant demonstrating how to not loot a backpack.
Balancing danger and reward is on the coronary heart of Warzone 2 however, proper now, the loot system looks like a little bit of a step again. I do have fond recollections of tossing down smokes with a view to try to loot in PUBG, however that recreation has a complete completely different tempo to Warzone 2.
You may from one facet see why Infinity Ward’s attempting this. A part of Tarkov’s magic, which is the large inspiration for DMZ, is that looting might be probably the most harmful factor you are able to do: it leaves you utterly uncovered, a sitting duck for different gamers, and is an extremely irritating technique to die. Elements of how Warzone 2 is doing this appear to be an echo of that, together with your incapacity to go searching, the sluggish piece-by-piece acquisition of things, and the best way it turns a hyper-octane fragfest right into a stationary stock administration recreation.
Nevertheless it’s not all that enjoyable. Within the launch maelstrom, there are complaints coming and going about practically each facet of the sport: for me, that is the one which lands.. “The overall looting interface is horrible,” writes RedSkinFan654. “Like even simply selecting one thing up leaves the identify of the merchandise in the midst of your display screen proper the place the identify of the bottom merchandise is. Should you choose up like 3 issues, it’s only a cluster fuck of phrases.”
Looting is the one space of Warzone 2 that does not really feel proper, the one instances whereas enjoying that I discover myself getting irritated on the recreation for making me cycle by way of tiny icons and swap low-value garbage round when all I actually wish to do is get again within the combat. Going by the fan chatter up to now, I am removed from alone.